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FS One - Support FAQs
Most Active Forum Threads
FS One Reviews, Videos, Developers (who we are), Repaints
Not really FAQ materials, but while you're here....
FAQ Updates
- What new FAQs have been added or updated lately? (Q1007-FS1)
- Where are more FS One FAQs? (Q1010-FS1)
General
- Is FS One "Plug and Play"? (Q1012-FS1)
- I don't need FS One support. I want to find out more about FS One. Where are the Product FAQs? (Q1011-FS1)
Versions, Patches and Other Updates
- What is the latest version of FS One? (Q1005-FS1)
- Where can I get the latest patch? (Q1008-FS1)
- Where can I get the latest Help Manual? (Q1052-FS1)
Calibration
- I am running FS One version 1.0.1 and having problems with calibration. What should I do?
(Q1001-FS1)
- I am running FS One with the latest patch and there are problems with calibration. What should I do? (Q1002-FS1)
Using Your Own Transmitter/Controller (general)
- Why are there so many transmitter setups in FS One? (Q1037-FS1)
- What adapter cables come with FS One? What adapter cables do I need? (Q1038-FS)
- I have the G2/G3 controller. How can I use that with FS One? (Q1009-FS1)
Using Your Own Transmitter/Controller (airplane examples)
- How can I use my Spektrum DX6 or JR 662 transmitter with FS One (6-Ch JR)? (Q1004-FS1)
- How can I use my JR XP9303 transmitter with FS One (9-Ch JR)? (Q1013-FS1)
- How can I use my JR XF421EX 5-channel transmitter with FS One (5-Ch JR)? (Q1024-FS1)
- Can I use my JR Sport S400 or Quattro transmitter with FS One (4-Ch JR)? (Q1023-FS1)
- How can I use my Futaba T4VF 4-channel transmitter with FS One (4-Ch Fut)? (Q1027-FS1)
- How can I use my Futaba T9CAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1028-FS1)
- How can I use my Futaba PCM1024 T9ZAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1033-FS1)
- How can I use my Airtronics RD8000 8-channel transmitter with FS One (8-Ch Air)? (Q1034-FS1)
- How can I use my Airtronics Stylus 8-channel transmitter with FS One (8-Ch Air)? (Q1035-FS1)
- I'd like to use a dual stick (analog) gamepad with FS One. How can I do that? (4-axis)? (Q1043-FS1)
- I use a JR (or Spektrum) transmitter. When I plug the Tx into the interface, does this drain the battery while I fly? What happens with Hitec and Futaba transmitters? (Q1022-FS1)
Using Your Own Transmitter/Controller (helicopter examples)
- How can I use my Hitec Optic 6-channel transmitter with the Blade CP (6-Ch Hitec)? (Q1044-FS1)
Scaling Wizard (for airplanes)
- What's the easiest way to rescale (resized) an airplane using the Scaling Wizard? (Example 1) (Q1039-FS)
- With the Scaling Wizard, I want to add my own information about wing span, weight, prop size and motor info? (Example 2) (Q1040-FS)
- How can I size-up the electric Brio and add the Saito 180 glow motor? (Example 3) (Q1057-FS)
Airplane and Tx Customizations
- How can I reduce the control surface throws and adjust the rates and expos? (Q1003-FS1)
- How can I make an airplane in FS One fly like my own airplane? My airplane is smaller (or bigger) than the one in the sim, and I want to change the Tx settings to my own dual rates, etc. (Q1006-FS1)
- How can I "repaint" an aircraft in FS One? I want it to look just like my own airplane! (Q1036-FS1)
FS One Tx Setups
- Describe the SwiftE basic transmitter setup? (Q1055-FS1)
Airplanes and Helis in FS One
- I heard about the 30 plus airplanes and helis in the sim, but where are the 70 extra scaled variants? (Q1021-FS1)
Keyboard Operations
- When helis crash, the engine does not startup like I would expect on reset. What's happening here? (Q1032-FS1)
Camera Views
- Check your F1 and F2 views! (Q1031-FS1)
- How do I use the camera views in FS One? (Q1016-FS1)
- When I fly overhead I lose orientation. How can I keep the horizon in view (more)? (Q1020-FS1)
- How can I zoom in and out? How can I move in and out relative to the aircraft? (Q1018-FS1)
- How can view recorded airplanes while I fly? (Q1017-FS1)
- I'm flying in a Pano, where did all the camera views go? (Q1015-FS1)
Widgets and Tools
- How does the map overlay work? (Q1049-FS1)
Flying Scenarios
- I'd like to learn to hover 3D airplanes. How can I do airplane hover training? (Q1029-FS1)
- I'd like to try thermal soaring. What's a good example setup for that? (Q1019-FS1)
Physics Effects
- I'm flying the Hangar 9 Alpha 40 and at 1/2 throttle it climbs out and turns left without any stick input. Why? (Q1025-FS1)
Beta Airplanes (airplane testing in progress)
- Hangar 9 Edge 540 33% and Hangar 9 Ultimate TOC 46% hover aero changes. Beta testing status: Open (B1001-FS)
Moders (for people who like to look and work under the hood)
Note the items here go beyond the usual tech support. These things are
for people who are comfortable editing files and tweaking things beyond
what can be done using the menus in FS One. Word of warning: Make a
backup copy of any files that you might decide to tweak or else you
might need to reinstall FS One plus the patches.
- Advanced Users Only: How can I add my own panorama flying site? (Q1050-FS)
- Advanced Users Only: What's the trick to adding collision data to a pano field? (Q1053-FS)
- Advanced Users Only: I'd like to reorder the airplane/heli lists to put my favorites at the top. (Q1041-FS)
- Advanced Users Only: I'd like to reorder some of the other lists. How can I do that? (Q1042-FS)
- Advanced Users Only: I want to reinstall FS One. How can I "import" my previous edits to airplanes, helis, and transmitters? (Q1046-FS)
- Advanced Users Only: I want a wide-angle field of view with autozoom. How can I change the autozoom field of view (FOV)? (Q1051-FS)
Sound
- I hear a beep-beep-beep... when I fly. How can I turn that off? (Q1047-FS1)
Mac Users
- Does FS One run on a Mac? (Q1030-FS1)
Known Issues
- I made some changes in the Options menu, and now the program sometimes crashes. How can this be fixed? (Q1048-FS1)
- I installed FS One correctly, but when I try to launch the program it complains that it does not detect the USB interface. How can this be fixed? (Q1045-FS1)
- I am having issues with the sound quality in FS One. Is there a way to fix this? (Q1014-FS1)
- Some users have reported issues when using a program called "Window Blinds". What's the solution? (Q1026-FS1)
FAQ Updates
What new FAQs have been added or updated lately? (Q1007-FS1)
- How can I size-up the electric Brio and add the Saito 180 glow motor? (Example 3)
(Q1057-FS1, 1/1/07)
- Describe the SwiftE basic transmitter setup?
(Q1055-FS1, 9/9/07)
- Advanced Users Only: What's the trick to adding collision data to a custom pano field?
(Q1053-FS, 5/12/07)
- Advanced Users Only: How can I add my own panorama flying site?
(Q1050-FS, 5/10/07)
- Where can I get the latest Help Manual? (Q1052-FS1, 5/5/07)
- What is the latest version of FS One? (Q1005-FS1, 5/5/07)
- How can I use my Spektrum DX6 or JR 662 transmitter with FS One (6-Ch JR)? (Q1004-FS1, 4/29/06)
- Advanced Users Only: I want a wide-angle field of view with autozoom. How can I change the autozoom field of view (FOV)? (Q1051-FS, 3/29/07)
- How can I "repaint" an aircraft in FS One? I want it to look just like my own airplane! (Q1036-FS1, 3/23/07)
- How can I use my Futaba T9CAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1028-FS1, 3/23/07)
- How can I use my Futaba PCM1024 T9ZAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1033-FS1, 3/23/07)
- How can I use my JR XP9303 transmitter with FS One (9-Ch JR)? (Q1013-FS1, 3/23/07)
- How can I use my Hitec Optic 6-channel transmitter with the Blade CP (6-Ch Hitec)? (Q1044-FS1, 3/19/07)
- How does the map overlay work?
(Q1049-FS1, 2/19/07)
- I made some changes in the Options menu, and now the program sometimes crashes. How can this be fixed?
(Q1048-FS1, 2/4/07)
- I hear a beep-beep-beep... when I fly. How can I turn that off?
(Q1047-FS1, 1/31/07)
- How can I reduce the control surface throws and adjust the rates and expos?
(Q1003-FS1, 1/4/07)
- Advanced Users Only: I want to reinstall FS One. How can I "import" my previous edits to airplanes, helis, and transmitters? (Q1046-FS, 12/5/06)
- I installed FS One correctly, but when I try to launch the program it complains that it does not detect the USB interface. How can this be fixed? (Q1045-FS1, 12/4/06)
- Where can I get the latest patch? (Q1008-FS1, 11/27/06)
- I'd like to use a dual stick (analog) gamepad with FS One. How can I do that? (4-axis)? (Q1043-FS1, 11/17/06)
- Advanced Users Only: I'd like to reorder some of the other lists. How can I do that? (Q1042-FS1, 11/5/06)
- Advanced Users Only: I'd like to reorder the airplane/heli lists to put my favorites at the top. (Q1041-FS1, 11/5/06)
- With the Scaling Wizard, I want to add my own information about wing span, weight, prop size and motor info? (Example 2) (Q1040-FS1, 11/7/06)
- What's the easiest way to rescale (resized) an airplane using the Scaling Wizard? (Example 1) (Q1039-FS1, 11/7/06)
- Hangar 9 Edge 540 33% and Hangar 9 Ultimate TOC 46% hover aero changes. Beta testing status: Open (B1001-FS1, 11/4/06)
- What adapters come with FS One? What adapter cables do I need? (Q1038-FS1, 11/1/06)
- Why are there so many transmitter setups in FS One? (Q1037-FS1, 10/29/06)
- I am having issues with the sound quality in FS One. Is there a way to fix this? (Q1014-FS1, 10/14/06)
- How can I use my Airtronics Stylus 8-channel transmitter with FS One (8-Ch Air)? (Q1035-FS1, 10/28/06)
- How can I use my Airtronics RD8000 8-channel transmitter with FS One (8-Ch Air)? (Q1034-FS1, 10/26/06)
- When helis crash, the engine does not startup like I would expect on reset. What's happening here? (Q1032-FS1, 10/25/06)
- Check your F1 and F2 views! (Q1031-FS1, 10/24/06)
- Does FS One run on a Mac? (Q1030-FS1, 10/24/06)
- I'd like to learn to hover 3D airplanes. How can I do airplane hover training? (Q1029-FS1, 10/24/06)
- How can I use my Futaba T4VF 4-channel transmitter with FS One (4-Ch Fut)? (Q1027-FS1, 10/22/06)
- Some users have reported issues when using a program called "Window Blinds". What's the solution? (Q1026-FS1, 10/18/06)
- I'm flying the Hangar 9 Alpha 40 and at 1/2 throttle it climbs out and turns left without any stick input. Why? (Q1025-FS1, 10/18/06)
- How can I use my JR XF421EX 5-channel transmitter with FS One (5-Ch JR)? (Q1024-FS1, 10/16/06)
- Can I use my JR Sport S400 or Quattro transmitter with FS One (4-Ch JR)? (Q1023-FS1, 10/16/06)
- I use a JR (or Spektrum) transmitter. When I plug the Tx into the interface, does this drain the battery while I fly? What happens with Hitec and Futaba transmitters? (Q1022-FS1, 10/15/06)
- I heard about the 30 plus airplanes and helis in the sim, but where are the 70 extra scaled variants? (Q1021-FS1, 10/15/06)
- When I fly overhead I lose orientation. How can I keep the horizon in view (more)? (Q1020-FS1, 10/14/06)
- I'd like to try thermal soaring. What's a good example setup for that? (Q1019-FS1, 10/14/06)
- How can I zoom in and out? How can I move in and out relative to the aircraft? (Q1018-FS1, 10/14/06)
- How do I use the camera views in FS One? (Q1016-FS1, 10/14/06)
- How can view recorded airplanes while I fly? (Q1017-FS1, 10/14/06)
- I'm flying in a Pano, where did all the camera views go? (Q1015-FS1, 10/14/06)
- Is FS One "Plug and Play"? (Q1012-FS1, 10/14/06)
- I don't need FS One support. I want to find out more about FS One. Where are the Product FAQs? (Q1011-FS1, 10/14/06)
- Where are more FS One FAQs? (Q1010-FS1, 10/14/06)
- I have the G2/G3 controller. How can I use that with FS One? (Q1009-FS1, 10/12/06)
- What new FAQs have been added lately? (Q1007-FS1, 10/14/06)
- How can I make an airplane in FS One fly like my own airplane? My airplane is smaller (or bigger) than the one in the sim.
(Q1006-FS1, 10/14/06)
- I am running FS One with the latest patch and there are problems with calibration. What should I do? (Q1002-FS1, 10/12/06)
- I am running FS One version 1.0.1 and having problems with calibration. What should I do?
(Q1001-FS1, 10/12/06)
Where are more FS One FAQs? (Q1010-FS1)
- The FS One website has more FAQs here.
General
Is FS One "Plug and Play"? (Q1012-FS1)
- Yes, if you purchase the version that includes the TacCon
Controller. Follow the instructions listed on the short install guide.
- Test the system by following all of the instructions outlined in the blue "FS One Install Guide".
- After installing and testing, be sure to install the latest FS One patch.
- For the version with the TacCon controller, after installing the
sim, go to Single-Player Freestyle on the startup window, and pick a
plane. The Tx icon lights up "not calibrated", so click on it and
calibrate. The calibration instructions outline exactly what to do with
each stick, button, knob and switch on the TacCon controller. Do not
skip a step. Go back and click the Fly button to fly. That's as simple
as it can get. To end the session hit "Esc". These same instructions
are included on the small install card/guide that comes with FS One.
- Use the included keyboard card to see the function of the keys, or
press "?" when flying to see the options available through the
keyboard.
- As an example, press the function keys (F1, F2, F3, and so on) to
change the views. Press 'F1' for the pilot view, and then 'A' key when
flying, and then 'Z' or 'X' to manually zoom in or out. Use the color
coded keyboard card as a guide.
- Set the three position switch on the TacCon controller to select the
Flight Mode which controls dual rates, expos, and mixing.
- FS One has more capability beyond the Plug and Play. Explore!
- To use your own transmitter with FS One is more work. It requires
some setup on the real Tx side with the channel assignments and then
getting an appropriate setup on the sim side to accept those inputs.
- FS One will work with the G2/G3 controllers out of the box without
requiring any transmitter edits on FS One. As a result, using the G2/G3
controllers is Plug and Play. Using the G2/G3 controllers requires
selecting that controller as a new interface ("Select Interface"
button). G2/G3 - Read more.
I don't need FS One support. I want to find out more about FS One. Where are the Product FAQs? (Q1011-FS1)
Versions and Patches
What is the latest version of FS One? (Q1005-FS1)
Where can I get the latest patch? (Q1008-FS1)
Where can I get the latest Help Manual? (Q1052-FS1)
- The latest Help Manual can be downloaded from here:
http://www.inertiasoft.com/fsonefaq/FSOne.zip
- Unzip the file to get FSOne.chm and copy it to your FS One
installation help folder here:
C\:Program Files\FS One\Help
- When you click on help from within FS One, it will open the new help
manual on the page related to where you are in FS One (i.e. it is
context sensitive).
- The help manual can also be opened outside of FS One by clicking the
FSOne.chm file after unzipping.
- We welcome any feedback for making it better. We realize there will
always be more things to add!
Calibration
I am running FS One version 1.0.1 and having problems with
calibration. What should I do? (Q1001-FS1)
- Update your FS One by installing the latest patch by clicking
here.
- If you cannot get the latest patch, try
deleting the .cal files within
C\:Program Files\FS One\RadioEquip\Calibrations
After deleting the files, recalibrate the controller normally within
FS One. When recalibrating follow the on-screen instructions and move
all sticks, switches, buttons and the flap knob. Still apply the
latest patch to bring your FS One up-to-date and avoid future trouble
with calibration.
I am running FS One with the latest patch and there are problems with
calibration. What should I do? (Q1002-FS1)
- Recalibrate.
When recalibrating follow the on-screen instructions and move
all sticks, switches, buttons and the flap knob.
Using Your Own Transmitter/Controller (general)
Why are there so many transmitter setups in FS One? (Q1037-FS1)
- This FAQ covers the big picture view of transmitters in FS One.
Details about specific transmitters are covered below in other FAQs.
- Aircraft in FS One come in many different configurations. For
instance, the Aerobird Xtreme has a V-Tail and electric speed control
(throttle) while the BVM MiG-15 has ailerons, flaps, rudder, elevator,
airbrakes, jet (throttle), and wheel brakes. One transmitter setup
will not work on both. So just like in real, the transmitters to fly
the Aerobird Xtreme and MiG-15 in FS One are different.
- In real life different transmitter setups are stored on a single
transmitter in "model memory". Some transmitters have 30 or more
different model memories for use with 30 different airplanes. In FS
One the different transmitter setups in the Transmitter Selection
window are in effect the different model memories for each of the
airplanes in FS One. The transmitters in FS One are called "software
radios".
- By default, when an aircraft is picked in FS One, the simulator
will automatically pick the corresponding transmitter (the "software
radio") for that aircraft. In each case, the transmitter setup will
be specific to that model, e.g. the transmitter setups for the
Aerobird Xtreme and MiG-15 will be different. To see the specifics on
how the TacCon controls function for each aircraft, click on the
"Flight Manual" button on the fly page (e.g. "Single Player |
Freestyle" window). Things will be different depending on the
aircraft. For example, on the Funtana 90, the 3-position switch
changes the Flight Mode from "Low" to "Snap" to "3D". On the Tracon
sailplane, it controls the camber presets. On the Ultra Stick Lite it
controls the aileron/flaperon/crow function. Again, this information
is the Flight Manual specific to the airplane.
- For all aircraft in FS One, the TacCon controller 3-position is
used to set the Flight Mode. For a typical power plane, the Flight
Modes are "low", "med" and "high". For the most part the low/med/high
refer to the rates (sometimes called "dual rates" or in this case
"triple rates"), i.e. the amount of control throw. Each Flight Mode
can have a different set of rates for the control surfaces. Also, the
amount of "expo" can change, and this is especially true for the
extremely aerobatic airplanes like the Edge 540 33%. More discussion
about the basics of dual rates and expos is here.
- In the Transmitter Selection window there are different categories
in the drop-down as shown in the graphic below. The top level
category "FS One" is the default category, and when it is picked all
the "software radio" setups for the TacCon controller are shown.
There are roughly 30 different transmitters for the 30 airplanes, and
a similar one-to-one group for helis.
- The other categories include other "software radio" setups for
different types of controllers. For instance, a JR XP9303 9-channel
radio can be used to emulate the TacCon controller sticks, switches
and buttons. When using the JR XP9303, pick the transmitter from the
"JR 8-Ch Emu + FS One" category to emulate the TacCon. For real
transmitters with 6 channels, say, the JR 662, the "JR 6-Ch Emu + FS
One" category can be picked. In this setup for 6-channels, some of
the TacCon functions are moved to the keyboard, and so on with the
other categories.
- In addition to the categories for real RC transmitters, there are
other categories for using game joysticks like the Logitech 3D
Extreme. In this category, there are "software radio" setups for all
airplanes in FS One. The last category includes "software radio"
setups for use with the G2/G3 USB controllers.
- To summarize, each aircraft in FS One comes with a group of
"software radio"/Tx setups which are unique transmitters or model
memory just like in real. By default, picking an aircraft will
automatically load the TacCon controller "software radio" setup from
the first category ("FS One"). If you are not using the TacCon
controller, this automatic selection feature can be turned off in the
options (turn off "Auto-Load Radio/Controller"). With your own
controller (something other than the TacCon controller), pick the
category corresponding to your controller, and then pick the
particular "software radio"/Tx setup transmitter in that category for
your aircraft. If you are using an interface other than the FS One
USB Interface, then it is necessary to change the interface by
clicking on the "Select Interface" button on the fly page. Picking a
new interface using the "Select Interface" button is required when
using other USB controllers like the Logitech or G2/G3
controllers for example. G2/G3 - Read more.
What adapter cables come with FS One? What adapter cables do I need? (Q1038-FS)
- If you want to use your own real transmitter with FS One, the
versions of FS One with and without the TacCon Controller both include
adapters for JR (mini-plug), Hitec and
Futaba (round 6-pin). An
Airtronics RD-style adapter cable (HANS3020, round 5-pin) and Futaba (HANS3030,
micro, rectangular 6-pin) are
available separately. An Airtronics Stylus mini
round 4-pin can be made.
I have the G2/G3 controller. How can I use that with FS One? (Q1009-FS1)
- Yes. The G2/G3 is a USB game controller and FS One can read any
generic USB game controller. Plug in the USB interface, and then start
FS One. Then select the interface from the fly page (e.g. Single-Player
Freestyle) by clicking on the "Select Interface" button. Then click on
the Transmitter icon, and pick the Tx category called "Other RC
Controllers". To calibrate, move all sticks, buttons, switches, knobs
and then click "Next" repeatedly until being done with "Finish". When
flying, use the spacebar-key to reset and the u-key for instant up.
Calibration is only required once, and the controller will fly all
aircraft without requiring any transmitter edits. When picking a new
aircraft, be sure to also pick the appropriate Tx from the "Other RC
Controllers" Tx category on the Transmitter Selection window. In other
words, to fly the Hangar 9 Edge 540 33%, pick that Tx in the "Other RC
Controllers". (FS One works like in real. To fly an aircraft requires
first picking the aircraft and second picking the associated transmitter
for that aircraft. This is required because not all aircraft are alike!)
Using Your Own Transmitter/Controller (airplane examples)
How can I use my Spektrum DX6 or JR 662 transmitter with FS One (6-Ch JR)? (Q1004-FS1)
- The Spektrum DX6 is a 6 channel transmitter (4 axes and 2
switches) with 10 Model Memory. The 6 channels and all dual rates,
expo and mixing on the real transmitter can be used to fly airplanes
in FS One, but the easier approach is to use the DX6 to emulate the
functions of the FS One TacCon controller. When taking this approach
all dual rates, expos and mixing are handled inside the "Software
Radio" in FS One. This approach is described.
- This outline also applies to the JR 662.
- On your real transmitter, select a DX6 model to fly, say, Memory
Model 1.
- Refer to your DX6 manual to reset all programming on Model 1 to
the factory default settings, using Aircraft mode (not Heli mode).
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly.
- Select the transmitter by clicking on the transmitter in the FS
One window. In the Transmitter Selection window, go to the categories
and pick the "JR 6-Ch Emu + FS One" group. This name "JR 6-Ch Emu +
FS One" means use a JR 6-Ch radio (Spektrum falls in this group), use
the FS One USB Interface which comes with the simulator, and set
things up to emulate the FS One TacCon Controller.
- In the "JR 6-Ch Emu + FS One" list of transmitters, pick the
transmitter corresponding to the airplane that you want to fly.
- Now calibrate. Since the DX6 is a 6
channel transmitter and the FS One USB Interface has 8 axes, 2 channels
(sliders) will not move when calibrating. This is OK.
- Quick Calibration Method: Click "Calibrate" on the right. Move the sticks to all corners,
move the top right and left switches, and then click "Next" repeatedly
and then "Finish" to end the calibration process.
- Now the DX6 can be used with any aircraft, and it does not need to
be calibrated again. Always use the Tx from the "JR 6-Ch Emu +
FS One" list.
- The TacCon Controller has a three-position switch for Flight
Modes, and also the "ResetPlus" and "InstantUp" buttons. The DX6 does
not have these extra buttons and switches, so these functions have
been moved to the keyboard. The keyboard Space Bar and U-key serve as
the ResetPlus and InstantUp buttons. The keys 1 thru 9,0 include the
other functions, like Flight Modes (rates), e.g. keys 1, 2, and 3. A
description of all the functions of the DX6 + keyboard support is
given in the Flight Manual associated with each aircraft. Back on the
fly page, which shows the airplane, click on the Flight Manual button
to get help, and then click on the "JR 6-Ch Emu + FS One" group to see
the Tx setup for the airplane that is selected.
- When using the Spektrum DX6 with the FS One Blade CP, the controls are given below.
How can I use my JR XP9303 transmitter with FS One (9-Ch JR)? (Q1013-FS1)
- In FS One, real transmitters can be used to emulate the TacCon
Controller where the FS One "Software Radio" is used, or real
transmitters can be setup so that the real transmitter dual rates,
expos, flight modes, etc are used. The description here outlines how to
use the JR XP9303 to emulate the TacCon controller and thus use the
"Software Radio" settings inside FS One. When taking this approach, the
calibration needs to be done only once, and the JR XP9303 can be used to
fly all FS One airplanes and helicopters without modifications to the JR
XP9303 transmitter.
- The JR XP9303 A/S 9-Ch transmitter is used as the example.
- Read your JR XP9303 instruction guide to go through these steps.
Select a Model Memory on your real transmitter, say, Model 8. Go to MDL
Reset and reset the model. Resetting will put the model in PPM mode,
Acro (Airplane) and the channel assignments will be like shown in the
graphic below (use the JR XP9303 "List | Monitor" menu items to see
these default/reset channel assignments for your Model 8 airplane). Do
not change anything else with the transmitter; leave everything reset
(you can change the name).
- Plug the FS One USB Interface into the computer. Use the adaptor
cord to plug the JR radio into the interface. You can confirm the
connections by going to the Microsoft Game Controller gadget. In the MS
Game Controller, click on the "Hangar9 FS One v1" controller, click
properties, and wiggle the sticks. Move the sticks, the right slider,
AUX2 switch, FLAP switch, and GEAR switch. They should all function in
the MS Game Controller gadget. Exit the gadget. FS One does not use
the MS Game Controller calibration. Calibration is done inside FS One.
- With all connections still in place, start FS One. Go to
"Single-Player | FreeStyle" and pick the Hangar 9 Edge 540 33% (could be
any airplane). Click OK to go back to the fly page.
Check to make sure that the "Auto-Load Radio/Controller"
option is checked (the install default option). When this option is
checked, picking the Edge 540 airplane will automatically pick the FS
One Edge 540 33% transmitter, which will appear below the plane as shown
in the graphic below.
- On this same page, click the "Select Interface" button next to the
transmitter icon. Pick the "Hangar9 FS One v1".
- Now calibrate inside FS One. Click on the transmitter on the fly
page. Click "Calibrate" on the right. Move ALL channels by doing this:
Move the right stick to its limits (hit the four corners). Move the
left stick to its limits. Move the right slider to its limits, and
leave the slider set in the middle. Move the AUX2 switch up/down and
leave the switch set in the middle. Move the FLAP switch up/down and
leave the switch set in the middle. Move the GEAR switch back and forth
and leave it to either side. Put the throttle stick in the center. Do
not move any trims. Click "Next" repeatedly until you get to the end
and you're done calibrating.
- Now go back and click "Fly".
- The right slider will act like the ResetPlus/InstantUp buttons
(leave it in the middle to get out of ResetPlus/InstantUp). The AUX2
switch are the Flight Modes, the FLAP switch will function like the
TacCon flap knob, and the GEAR switch simulates the gear switch.
- If the right slider is not centered, then the transmitter will
produce a constant ResetPlus or InstantUp command, and the aircraft will
not move. One clue that this might be happening is that the propeller
will turn slowly when the throttle is advanced. Center the slider for
normal operation - ResetPlus/InstantUp not active.
- For the various aircraft, click on the "Flight Manual" button on the
fly page to see what the Tx controls and keyboard do for the specific
aircraft selected.
How can I use my JR XF421EX 5-channel transmitter with FS One (5-Ch JR)? (Q1024-FS1)
- The JR XF421EX is a 5 channel transmitter. The best setup is to
use your transmitter with the first 4 channels plus keyboard support
to emulate the functions of the FS One TacCon controller. When taking
this approach, the built in "Software Radio" will provide dual rates,
expo and mixing. This approach is described.
- Refer to your XF421EX manual to reset all programming to the
factory default settings.
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly.
- Select the transmitter by clicking on the transmitter in the FS
One window. In the Transmitter Selection window, go to the categories
and pick the "JR 4-Ch Emu + FS One" group. This name "JR 4-Ch Emu +
FS One" means use the first 4 channels of your transmitter, use
the FS One USB Interface which comes with the simulator, and set
things up to emulate the FS One TacCon Controller.
- In the "JR 4-Ch Emu + FS One" list of transmitters, pick the
transmitter corresponding to the airplane that you want to fly.
- Now calibrate. Since the XF421EX is a 5 channel transmitter and the FS
One USB Interface has 8 axes, 2 channels (sliders) will not move when
calibrating. This is OK.
- Quick Calibration Method: Click "Calibrate" on the right. Move the sticks to all corners,
move the top right and left switches, and then click "Next" repeatedly
and then "Finish" to end the calibration process.
- Now the XF421EX can be used with any aircraft, and it does not need to
be calibrated again. Always use the Tx from the "JR 4-Ch Emu +
FS One" list.
- The TacCon Controller has a three-position switch for Flight
Modes, and also the "ResetPlus" and "InstantUp" buttons. The XF421EX does
not have these extra buttons and switches, so these functions have
been moved to the keyboard. The keyboard Space Bar and U-key serve as
the ResetPlus and InstantUp buttons. The keys 1 thru 9,0 include the
other functions, like Flight Modes (rates), e.g. keys 1, 2, and 3. A
description of all the functions of the XF421EX + keyboard support is
given in the Flight Manual associated with each aircraft. Back on the
fly page, which shows the airplane, click on the Flight Manual button
to get help, and then click on the "JR 4-Ch Emu + FS One" group to see
the Tx setup for the airplane that is selected.
Can I use my JR Sport S400 or Quattro transmitter with FS One (4-Ch JR)? (Q1023-FS1)
- No. These transmitters were not designed to work with the FS One USB Interface.
How can I use my Futaba T4VF 4-channel transmitter with FS One (4-Ch Fut)? (Q1027-FS1)
- The Futaba T4VF is a 4 channel transmitter. The best setup is to
use your transmitter with the 4 channels plus keyboard support to
emulate all functions of the FS One TacCon controller. When taking this
approach, the built in "Software Radio" will provide dual rates, expos
and mixing. This approach is described.
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly, e.g. the Alpha 40.
- On this same page, click the "Select Interface" button next to the
transmitter icon. Pick the "Hangar9 FS One v1".
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories and pick
the "JR 4-Ch Emu + FS One" group. Click on the Alpha 40 transmitter in
this group. Click on "Copy" to make a copy of the transmitter. Give it
a name, for example: "MyFutaba-4Ch-Alpha40". The new transmitter will
be put into the first category in the transmitter list (i.e. "FS One"
transmitters).
- Calibrate your setup. Center the trims on your real
transmitter. Click on "Calibrate" and move the right stick up and down.
Then move the right stick left and right. Then move the left stick up
and down, and left and right. Center both sticks. Then click "Next"
repeatedly until the end and click "Finish". During calibration the
first four sliders will move with stick motion. After calibration the
top four sliders will move with the stick motion.
- Now click "Edit" to reassign the channels. Reassigning the channels
is necessary because the JR and Futaba channel order is different on the
real transmitters.
- The Edit Transmitter window will appear as shown below.
- Move the transmitter sticks to observe that the aileron stick (right
stick right/left) corresponds to Axis 4, the elevator stick (right stick
up/down) corresponds to Axis 7, the rudder stick (left stick right/left)
to Axis 5, and throttle stick (left stick up/down) to Axis 6.
- Starting with the first line, in the Edit Transmitter window, the
blue column indicates that this is the Throttle channel. Click on the
source input (purple) and set the axis to the Futaba throttle stick,
which is Axis 6. Click on the window slider at the bottom and now when
moving the throttle stick, the throttle servo moves in the window.
- For the next line with the rudder servo, set the input to be Axis 5.
- For the next line with the elevator servo, set the input to be Axis 7.
- For the next line with the right aileron servo, set the input to be Axis 4.
- For the next line with the left aileron servo, set the input to be
Axis 4.
- Now at the top, click on blue "Show A/C" button. This will display
the Alpha 40 airplane. Click on the window to move it to a convenient
location. Seeing the airplane can be used to help assign the axes
(in this example this reassignment was already done in the previous
steps).
- Click on the image below to see the new axes assignments and
airplane.
- Move the elevator stick. If the elevator moves in the wrong
direction, reverse the channel by clicking on the "Rev/Norm" button in the
Reverse column (purple column, button on right).
- Move the rudder stick. If the rudder moves in the wrong direction,
reverse the channel by clicking on the "Rev/Norm" button in the Reverse
column (purple column, button on right).
- Move the throttle stick. If the propeller slows as the throttle
stick is moved up, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on right). Pressing
the "k" key will kill the engine when the throttle is in the idle
position. If the engine can be killed when the throttle stick is pushed
all the way up, then reverse the channel.
- Move the aileron stick. If the right or left aileron moves in the
wrong direction, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on right).
- Now test all 4 channels (move the right/left sticks) to observe the
proper function on the airplane. Use the slider on the window to view
the Alpha 40 servos as the sticks are moved. The servos are on the far
right side of the slider window.
- Note that the Alpha 40 "software radio" (transmitter) in this
example uses dual rates. With a 4-channel transmitter, these dual rates
cannot be activated by the transmitter. Instead, the keyboard is used
to control the dual rates using flight modes. Press the "1" key for low
rates. Press the "2" key for high rates. In the high rate Flight Mode
the control surface deflections are increased for more control authority
when in flight. The Flight Mode is indicated in the "Current Flight
Mode" box in the Edit Transmitter window.
- More details about this particular transmitter setup can be found by
clicking on the "Flight Manual" button in the fly page. Then click on
the 4-Ch Emu setup.
- The boxes at the bottoms of the columns can be clicked to expand and
collapse each colored group transmitter information.
- This completes the reassignments of the axes for a 4-channel Futaba
radio for use with the Alpha 40.
- Close the aircraft window.
- Click OK in the Edit Transmitter window.
- Now on the fly page, click "Fly" to begin flying with the new
transmitter. Be sure that the proper transmitter is selected. In this
example it was named "MyFutaba-4Ch-Alpha40", and it will appear in the
first group of transmitters named "FS One".
- Although this outline was long, the operation is relatively quick.
Decide which "Software Radio" is appropriate for your real transmitter
(4 channel, pick the 4-Ch Emu; 6-Ch, pick the 6-Ch Emu; 8-Ch, pick the
8-Ch Emu). Select the transmitter for the aircraft that you want to
fly. Make a copy. Calibrate the transmitter. Edit the transmitter to
reassign the axes as needed. Show the airplane to check the proper
function of the controls. Exit the Tx Edit window, and fly. Read the
Flight Manual for the airplane/Tx combination to see what functions are
controlled by the keyboard. With more channels on the real transmitter,
fewer functions are displaced to the keyboard. Your new Tx will be put
in the top category in the Tx list.
How can I use my Futaba T9CAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1028-FS1)
- In FS One, real transmitters can be used to emulate the TacCon
Controller where the FS One "Software Radio" is used, or real
transmitters can be setup so that the real transmitter dual rates,
expos, flight modes, etc are used. The description here outlines how to
use the Futaba T9CAP 9-channel transmitter to emulate the TacCon
controller and thus use the "Software Radio" settings inside FS One.
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly, e.g. the MiG-15. This airplane is the
most complex to setup and serves as a good example.
- The TacCon controller has two sticks, one three position switch
(right side), one two-position switch (left side), one flap knob (right
side), and the ResetPlus/InstantUp buttons. These can be emulated using the
Futaba T9CAP transmitter and its channel reassignment features.
- Read your Futaba T9CAP instruction manual to reset a model in
memory. Navigate to PARAMETER - RESET - EXECUTE, and reset. The
settings should then be TYPE-ACROBATIC, MODUL-PPM, ATC-ON, AIL-2-CH6or7.
Navigate to AUX-CH and assign CH6 to switch G, CH7 to VR(C), and CH8 to
switch C. In this setup, switch G will emulate the TacCon
three-position switch, VR(C) will emulate the flap knob, and switch C
will emulate the ResetPlus/InstantUp function. Switch E (CH5 default) will
emulate the TacCon two-position switch.
- Plug the FS One USB Interface into the computer. Use the Futaba
square adaptor cord to plug the Futaba T9CAP radio into the interface. You can
confirm the connections by going to the Microsoft Game Controller
gadget. In the MS Game Controller, click on the "Hangar9 FS One v1"
controller, click properties, and wiggle the sticks. Move the sticks,
VR(C), and switches C, G, and E. They should all function in the MS
Game Controller gadget. Exit the gadget. FS One does not use the MS
Game Controller calibration. Calibration is done inside FS One.
- With all connections still in place, start FS One. Go to
"Single-Player | FreeStyle" and pick the MiG-15. Click OK to go back to
the fly page.
- On this same page, click the "Select Interface" button next to the
transmitter icon. Pick the "Hangar9 FS One v1".
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories and pick
the "JR 8-Ch Emu + FS One" group. Click on the MiG-15 transmitter in
this group. Click on "Copy" to make a copy of the transmitter. Give it
a name, for example: "MyFutaba-T9CAP-MiG-15". The new transmitter will
be put into the first category in the transmitter list (i.e. "FS One"
transmitters).
- Calibrate your setup. Center the trims on your real
transmitter. Click on "Calibrate" and move the right stick up and down.
Then move the right stick left and right. Then move the left stick up
and down, and left and right. Center both sticks. Move the VR(C) knob
back and forth, and flip switches C, G, and E. Center the knob and
center the three-position switches. Then click "Next" repeatedly until
the end and click "Finish". During and after calibration all eight
sliders will move with inputs from the real transmitter.
- Now click "Edit" to reassign the channels. Reassigning the channels
is necessary because the JR and Futaba channel order is different on the
real transmitters.
- The Edit Transmitter window will appear as shown below.
- Move the transmitter sticks to observe that the aileron stick (right
stick right/left) corresponds to Axis 4, the elevator stick (right stick
up/down) corresponds to Axis 7, the rudder stick (left stick right/left)
to Axis 5, and throttle stick (left stick up/down) to Axis 6. Switch E
(two-position) corresponds to Axis 3. Switch C (three-position)
corresponds to the ResetPlus/InstantUp and will not be seen in the Tx Editor
sliders. Switch G (three-position) corresponds to Axis 2. The VR(C)
knob corresponds to Axis 0.
- Starting with the first line, in the Edit Transmitter window, the
blue column indicates that this is the Throttle channel. Click on the
source input (purple) and set the axis to the Futaba throttle stick,
which is Axis 6. Click on the window slider at the bottom and now when
moving the throttle stick, the throttle servo moves in the window.
- For the next line with the rudder servo, set the input to be Axis 5.
- For the next line with the elevator servo, set the input to be Axis 7.
- For the next line with the right aileron servo, set the input to be Axis 4.
- For the next line with the left aileron servo, set the input to be
Axis 4.
- For the next line with the flap servo, set the input to be Axis 0
(VR(C) knob).
- For the next line with the landing gear servo, set the input to be
Axis 3 (switch E).
- For the next line with the Flight Mode Switch, set the input to be
Axis 2 (switch G).
- For the next line with the airbrake servos, leave it as is. We are
out of axes for use with the FS One USB Interface, and this airbrake
input has been moved to the keyboard (Key 0, slide right to see the servo
move with key 0 toggle).
- Now at the top, click on blue "Show A/C" button. This will display
the MiG-15 airplane. Click on the window to move it to a convenient
location. Seeing the airplane can be used to help assign the axes
(in this example this reassignment was already done in the previous steps).
- Click on the image below to see the new axes assignments and
airplane.
- Move the elevator stick. If the elevator moves in the wrong
direction, reverse the channel by clicking on the "Rev/Norm" button in the
Reverse column (purple column, button on right).
- Move the rudder stick. If the rudder moves in the wrong direction,
reverse the channel by clicking on the "Rev/Norm" button in the Reverse
column (purple column, button on right).
- Move the throttle stick. If the propeller slows as the throttle
stick is moved up, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on right). Pressing
the "k" key will kill the engine when the throttle is in the idle
position. If the engine can be killed when the throttle stick is pushed
all the way up, then reverse the channel. In this example, for the
MiG-15 jet, the "Rev/Norm" can only be determined after flying the
airplane first. The channel will need to be reversed.
- Move the aileron stick. If the right or left aileron moves in the
wrong direction, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on right).
- Now test the right/left sticks to observe the proper function on the
airplane. Use the slider on the window to view the servos as the sticks
are moved. The servos are on the far right side of the slider window.
- Assign the "Rev/Norm" as desired for the switches and flap knob.
- Note that the MiG-15 "software radio" (transmitter) in this example
uses Flight Modes (dual rates, expos). Move switch G to see the
different Flight Modes. The Flight Mode is indicated in the "Current
Flight Mode" box in the Edit Transmitter window.
- More details about this particular transmitter setup can be found by
clicking on the "Flight Manual" button in the fly page. Then click on
the 8-Ch Emu setup for the MiG-15.
- The boxes at the bottoms of the columns can be clicked to expand and
collapse each colored group transmitter information.
- More info: This completes the reassignments of the axes for the
Futaba T9CAP radio for use with the MiG-15. Although the Futaba T9CAP
is a 9 channel radio, only 8 channels are used in this emulation mode
because the FS One USB Interface can only read up to 8 channels from a
real transmitter. One channel from the real transmitter is used to
perform the ResetPlus/InstantUp button function, and another channel is used
for the Flight Mode switch, leaving 6 channels for flight (throttle,
rudder, elevator, aileron, flaps, and gear).
- Close the aircraft window.
- Click OK in the Edit Transmitter window.
- Now on the fly page, click "Fly" to begin flying with the new
transmitter. Be sure that the proper transmitter is selected. In this
example it was named "MyFutaba-T9CAP-MiG-15", and it will appear in the
first group of transmitters named "FS One".
- Switch C will function as the ResetPlus/InstantUp button combination.
Center the switch to fly, and push it up/down to use the ResetPlus/InstantUp
feature.
- If switch C is not centered, then the transmitter will
produce a constant ResetPlus or InstantUp command, and the aircraft will not
move. One clue that this might be happening is that the propeller
will turn slowly when the throttle is advanced. Center the switch for
normal operation - ResetPlus/InstantUp not active.
- Although this outline was long, the operation is relatively quick.
Decide which "Software Radio" is appropriate for your real transmitter (4
channel, pick the 4-Ch Emu; 6-Ch, pick the 6-Ch Emu; 8-Ch, pick the 8-Ch
Emu). Select the transmitter for the aircraft that you want to fly.
Make a copy. Calibrate the transmitter. Edit the transmitter to
reassign the axes as needed. Show the airplane to check the proper
function of the controls. Exit the Tx Edit window, and fly. Read the
Flight Manual for the airplane/Tx combination to see what functions are
controlled by the keyboard. With more channels on the real transmitter,
fewer functions are displaced to the keyboard. Your new Tx will be put in the top category
in the Tx list.
How can I use my Futaba PCM1024 T9ZAP 9-channel transmitter with FS One (9-Ch Fut)? (Q1033-FS1)
- In FS One, real transmitters can be used to emulate the TacCon
Controller where the FS One "Software Radio" is used, or real
transmitters can be setup so that the real transmitter dual rates,
expos, flight modes, etc are used. The description here outlines
how to use the Futaba PCM1024 T9ZAP 9-channel transmitter to emulate
the TacCon controller and thus use the "Software Radio" settings
inside FS One.
- Since you are not using the actual TacCon controller, go to Options
and turn off "Auto-Load Radio/Controller". When this is done, FS
One will not automatically pick the FS One TacCon controller when an
aircraft is selected.
- Select an airplane to fly, e.g. the MiG-15. This airplane is the
most complex to setup and serves as a good example.
- The TacCon controller has two sticks, one three-position switch
(right side), one two-position switch (left side), one flap knob
(right side), and the ResetPlus/InstantUp buttons. These can be
emulated using the Futaba PCM1024 T9ZAP transmitter.
- Read your Futaba PCM1024 T9ZAP instruction manual to reset a model
in memory. Set your transmitter to the following configuration: AIR,
PPM, Ch1-AIL, Ch2-ELE, Ch3-THR, Ch4-RUD, Ch5-GEA (top left 3-pos
switch), Ch6-FLP (face left knob), Ch7-AU1 (face right knob),
Ch8-AU2 (left slider). In this setup, Ch6-FLP emulate the TacCon
three-position switch, Ch7-AU1 will emulate the flap knob, and
Ch8-AU2 will emulate the ResetPlus/InstantUp function. Ch5-GEA will
emulate the TacCon two-position switch.
- Plug the FS One USB Interface into the computer. Use the Futaba
round adaptor cord to plug the Futaba PCM1024 T9ZAP radio into the
interface. Confirm the connections by going to the Microsoft Game
Controller gadget. In the MS Game Controller, click on the "Hangar9
FS One v1" controller, click properties, and wiggle the sticks and
the other controls: Ch5-GEA (top left 3-pos switch), Ch6-FLP (face
left knob), Ch7-AU1 (face right knob), Ch8-AU2 (left slider). They
should all function in the MS Game Controller gadget. Exit the
gadget. FS One does not use the MS Game Controller calibration.
Calibration is done inside FS One.
- With all connections still in place, start FS One. Go to
"Single-Player | FreeStyle" and pick the MiG-15. Click OK to go
back to the fly page.
- On this same page, click the "Select Interface" button next to the
transmitter icon. Pick the "Hangar9 FS One v1".
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories
and pick the "JR 8-Ch Emu + FS One" group. Click on the MiG-15
transmitter in this group. Click on "Copy" to make a copy of the
transmitter. Give it a name, for example: "MyFutaba-T9ZAP-MiG-15".
The new transmitter will be put into the first category in the
transmitter list (i.e. "FS One" transmitters).
- Calibrate your setup. Center the trims on your real
transmitter. Click on "Calibrate". Follow the instructions. If you
have the latest patch, move the controls in this order: Ch7-AU1
(face right knob), Ch8-AU2 (left slider), Ch6-FLP (face left knob),
Ch5-GEA (top left 3-pos switch), right stick right/left, left stick
right/left, left stick up/down, right stick up/down. Center the
sticks, the left slider, right and left knobs, and center the
three-position switch. Then click "Next" and then click "Finish".
During and after calibration all eight sliders will move with inputs
from the real transmitter.
- Tip: There is a short cut to this procedure once you get the hang of
it. Without going step-by-step, go full deflection back and forth
on Ch7-AU1 (face right knob), Ch8-AU2 (left slider), Ch6-FLP (face
left knob), Ch5-GEA (top left 3-pos switch), right stick right/left,
left stick right/left, left stick up/down, right stick
up/down. Center the sticks, the left slider, right and left knobs,
and center the three-position switch. Then click "Next" repeatedly
until the end and click "Finish".
- At this point, write down the axis numbers corresponding to the
controls on the real transmitter. The axes numbers are indicated
next to each slider in FS One are shown in the graphic below.
- Move the transmitter sticks to observe that the aileron stick (right
stick right/left) corresponds to Axis 4, the elevator stick (right
stick up/down) corresponds to Axis 7, the throttle stick (left stick
up/down) corresponds to Axis 6, and the rudder stick (left stick
right/left) corresponds to Axis 5. Ch5-GEA (top left 3-pos switch)
corresponds to Axis 3. Ch6-FLP (face left knob) corresponds to Axis
2. Ch7-AU1 (face right knob) corresponds to Axis 0. Ch8-AU2 (left
slider) corresponds to the ResetPlus/InstantUp which is always Axis 1.
The mapping is shown below.
- Now click "Edit" to reassign the channels to the proper axes.
Reassigning the channels is necessary because the JR and Futaba
channel order is different on the real transmitters. FS One is
based on the JR standard.
- The Edit Transmitter window will appear as shown below.
- Starting with the first line, in the Edit Transmitter window, the
blue column indicates that this is the Throttle channel. Click on
the source input (purple) and set the axis to the Futaba throttle
stick, which is Axis 6. Click on the window slider at the bottom
and now when moving the throttle stick, the throttle servo moves in
the window.
- For the next line with the rudder servo, set the input
to be Axis 5.
- For the next line with the elevator servo, set the input
to be Axis 7.
- For the next line with the right aileron servo, set the
input to be Axis 4.
- For the next line with the left aileron servo, set the
input to be Axis 4.
- For the next line with the flap servo, set the input to
be Axis 0 (Ch7-AU1 (face right knob)).
- For the next line with the landing gear servo, set the
input to be Axis 3 (Ch5-GEA (top left 3-pos switch)).
- For the next line with the Flight Mode Switch, set the
input to be Axis 2 (Ch6-FLP (face left knob)).
- For the next line with the airbrake servos, leave it as is. We are
out of axes for use with the FS One USB Interface, and this airbrake
input has been moved to the keyboard (Key 0, slide right to see the servo
move with key 0 toggle).
- Now at the top, click on blue "Show A/C" button. This
will display the MiG-15 airplane. Click on the window to
move it to a convenient location. Seeing the airplane can
be used to help assign the axes (in this example this
reassignment was already done in the previous steps).
- Click on the image below to see the new axes assignments and
airplane.
- Move the elevator stick. If the elevator moves in the
wrong direction, reverse the channel by clicking on the
"Rev/Norm" button in the Reverse column (purple column,
button on right).
- Move the rudder stick. If the rudder moves in the wrong
direction, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on
right).
- Move the throttle stick. If the propeller slows as the
throttle stick is moved up, reverse the channel by clicking
on the "Rev/Norm" button in the Reverse column (purple
column, button on right). Pressing the "k" key will kill
the engine when the throttle is in the idle position. If
the engine can be killed when the throttle stick is pushed
all the way up, then reverse the channel. In this example,
for the MiG-15 jet, the "Rev/Norm" can only be determined
after flying the airplane first. The channel will need to
be reversed.
- Move the aileron stick. If the right or left aileron
moves in the wrong direction, reverse the channel by
clicking on the "Rev/Norm" button in the Reverse column
(purple column, button on right).
- Now test the right/left sticks to observe the proper
function on the airplane. Use the slider on the window to
view the servos as the sticks are moved. The servos are on
the far right side of the slider window.
- Assign the "Rev/Norm" as desired for the switches and flap knob.
- Note that the MiG-15 "software radio" (transmitter) in
this example uses Flight Modes (dual rates, expos). Move
left knob to see the different Flight Modes. The Flight Mode
is indicated in the "Current Flight Mode" box in the Edit
Transmitter window.
- More details about this particular transmitter setup can
be found by clicking on the "Flight Manual" button in the
fly page. Then click on the 8-Ch Emu setup for the MiG-15.
- The boxes at the bottoms of the columns can be clicked
to expand and collapse each colored group transmitter
information.
- More info: This completes the reassignments of the axes
for the Futaba PCM1024 T9ZAP radio for use with the MiG-15.
Although the Futaba PCM1024 T9ZAP is a 9 channel radio, only
8 channels are used in this emulation mode because the FS
One USB Interface can only read up to 8 channels from a real
transmitter. One channel from the real transmitter is used
to perform the ResetPlus/InstantUp button function, and another
channel is used for the Flight Mode switch, leaving 6
channels for flight (throttle, rudder, elevator, aileron,
flaps, and gear).
- Close the aircraft window.
- Click OK in the Edit Transmitter window.
- Now on the fly page, click "Fly" to begin flying with
the new transmitter. Be sure that the proper transmitter is
selected. In this example it was named
"MyFutaba-T9ZAP-MiG-15", and it will appear in the first
group of transmitters named "FS One".
- The left slider will function as the ResetPlus/InstantUp
button combination. Center the slider to fly, and push it
up/down to use the ResetPlus/InstantUp feature.
- If the left slider is not centered, then the transmitter will
produce a constant ResetPlus or InstantUp command, and the aircraft will
not move. One clue that this might be happening is that the propeller
will turn slowly when the throttle is advanced. Center the slider for
normal operation - ResetPlus/InstantUp not active.
- Although this outline was long, the operation is
relatively quick. Decide which "Software Radio" is
appropriate for your real transmitter (4 channel, pick the
4-Ch Emu; 6-Ch, pick the 6-Ch Emu; 8-Ch, pick the 8-Ch Emu).
Select the transmitter for the aircraft that you want to
fly. Make a copy. Calibrate the transmitter. Edit the
transmitter to reassign the axes as needed. Show the
airplane to check the proper function of the controls. Exit
the Tx Edit window, and fly. Read the Flight Manual for the
airplane/Tx combination to see what functions are controlled
by the keyboard. With more channels on the real
transmitter, fewer functions are displaced to the
keyboard. Your new Tx will be put in the top category in the
Tx list.
How can I use my Airtronics RD8000 8-channel transmitter with FS One (8-Ch Air)? (Q1034-FS1)
- In FS One, real transmitters can be used to emulate the TacCon
Controller where the FS One "Software Radio" is used, or real
transmitters can be setup so that the real transmitter dual rates,
expos, flight modes, etc are used. The description here outlines how to
use the Airtronics RD8000 8-channel transmitter to emulate the TacCon
controller and thus use the "Software Radio" settings inside FS One.
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly, e.g. the MiG-15. This airplane is the
most complex to setup and serves as a good example.
- The TacCon controller has two sticks, one three position
switch (right side), one two-position switch (left side),
one flap knob (right side), and the ResetPlus/InstantUp buttons.
All of these can be emulated using the Airtronics RD8000
transmitter except the ResetPlus/InstantUp buttons.
- Read your Airtronics RD8000 instruction manual to reset
a model in memory. Then move to channel 8 and use your EPA
to set the end points to 0% postive and 0% negative. This
will disable to switch and leave the output centered which
is essential for proper use with FS One in emulator mode.
After taking these steps, the transmitter will be set to the
following configuration: AERO, PPM, Ch1-EL, Ch2-AI, Ch3-TH,
Ch4-RU, Ch5-G (top left 2-pos switch), Ch6-P/F (top right
3-pos switch), Ch7-7 (left AUX1 switch), Ch8-8 (right AUX2
switch). In this setup, Ch6-P/F will emulate the TacCon
three-position switch, Ch7-7 will emulate the flap knob, and
Ch8-8 will not be used. Ch5-G will emulate the TacCon
two-position switch.
- Plug the FS One USB Interface into the computer. Use
the Airtronics round adaptor cord to plug the Airtronics
RD8000 radio into the interface. You can confirm the
connections by going to the Microsoft Game Controller
gadget. In the MS Game Controller, click on the "Hangar9 FS
One v1" controller, click properties, and wiggle the sticks
and the other controls: Ch5-G (top left 2-pos switch),
Ch6-P/F (top right 3-pos switch), Ch7-7 (left AUX1 switch),
Ch8-8 (right AUX2 switch). Ch8-8 will be centered since it
has the EPA set to 0%/0%. They should all function in the MS
Game Controller gadget. Exit the gadget. FS One does not
use the MS Game Controller calibration. Calibration is done
inside FS One.
- With all connections still in place, start FS One. Go
to "Single-Player | FreeStyle" and pick the MiG-15. Click
OK to go back to the fly page.
- On this same page, click the "Select Interface" button
next to the transmitter icon. Pick the "Hangar9 FS One v1".
- Select the transmitter by clicking on the transmitter in
the FS One window. In the Transmitter Selection window, go
to the categories and pick the "JR 8-Ch Emu + FS One"
group. Click on the MiG-15 transmitter in this group. Click
on "Copy" to make a copy of the transmitter. Give it a
name, for example: "MyAir-RD8000-MiG-15". The new
transmitter will be put into the first category in the
transmitter list (i.e. "FS One" transmitters).
- Calibrate your setup. Center the trims on your real
transmitter. Click on "Calibrate" and move the right stick
up and down. Then move the right stick left and right.
Then move the left stick up and down, and left and right.
Center both sticks. Move the remaining channels: Ch5-G (top
left 2-pos switch), Ch6-P/F (top right 3-pos switch), Ch7-7
(left AUX1 switch), Ch8-8 (right AUX2 switch). Center the
three-position switch. Then click "Next" repeatedly until
the end and click "Finish". During and after calibration
all sliders will move with inputs from the real transmitter
except for the one attached to the AUX2 switch. The AUX2
slider channel in FS One should become centered and stay
that way after calibration. This FS One slider is the
second one up from the bottom.
- Now click "Edit" to reassign the channels. Reassigning
the channels is necessary because the JR and Airtronics
channel order is different on the real transmitters.
- The Edit Transmitter window will appear as shown
below.
- Move the transmitter sticks to observe that the aileron
stick (right stick right/left) corresponds to Axis 7, the
elevator stick (right stick up/down) corresponds to Axis 4,
the rudder stick (left stick right/left) to Axis 5, and
throttle stick (left stick up/down) to Axis 6. Ch5-G (top
left 2-pos switch) corresponds to Axis 3. Ch8-8 (right AUX2
switch) does nothing. Ch6-P/F (top right 3-pos switch)
corresponds to Axis 2. Ch7-7 (left AUX1 switch) corresponds
to Axis 0.
- Starting with the first line, in the Edit Transmitter
window, the blue column indicates that this is the Throttle
channel. Click on the source input (purple) and set the
axis to the Airtronics throttle stick, which is Axis 6. Click
on the window slider at the bottom and now when moving the
throttle stick, the throttle servo moves in the window.
- For the next line with the rudder servo, set the input
to be Axis 5.
- For the next line with the elevator servo, set the input
to be Axis 4.
- For the next line with the right aileron servo, set the
input to be Axis 7.
- For the next line with the left aileron servo, set the
input to be Axis 7.
- For the next line with the flap servo, set the input to
be Axis 0 (Ch7-7 (left AUX1 switch)).
- For the next line with the landing gear servo, set the
input to be Axis 3 (Ch5-G (top left 2-pos switch)).
- For the next line with the Flight Mode Switch, set the
input to be Axis 2 (Ch6-P/F (top right 3-pos switch)).
- For the next line with the airbrake servos, leave it as
is. We are out of axes for use with the FS One USB
Interface, and this airbrake input has been moved to the
keyboard (Key 0, slide right to see the servo move with key
0 toggle).
- Now at the top, click on blue "Show A/C" button. This
will display the MiG-15 airplane. Click on the window to
move it to a convenient location. Seeing the airplane can
be used to help assign the axes (in this example this
reassignment was already done in the previous steps).
- Click on the image below to see the new axes assignments and
airplane.
- Move the elevator stick. If the elevator moves in the
wrong direction, reverse the channel by clicking on the
"Rev/Norm" button in the Reverse column (purple column,
button on right).
- Move the rudder stick. If the rudder moves in the wrong
direction, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on
right).
- Move the throttle stick. If the propeller slows as the
throttle stick is moved up, reverse the channel by clicking
on the "Rev/Norm" button in the Reverse column (purple
column, button on right). Pressing the "k" key will kill
the engine when the throttle is in the idle position. If
the engine can be killed when the throttle stick is pushed
all the way up, then reverse the channel. In this example,
for the MiG-15 jet, the "Rev/Norm" can only be determined
after flying the airplane first. The channel will need to
be reversed.
- Move the aileron stick. If the right or left aileron
moves in the wrong direction, reverse the channel by
clicking on the "Rev/Norm" button in the Reverse column
(purple column, button on right).
- Now test the right/left sticks to observe the proper
function on the airplane. Use the slider on the window to
view the servos as the sticks are moved. The servos are on
the far right side of the slider window.
- Assign the "Rev/Norm" as desired for the switches and flap knob.
- Note that the MiG-15 "software radio" (transmitter) in
this example uses Flight Modes (dual rates, expos). Move
right three-position switch to see the different Flight
Modes. The Flight Mode is indicated in the "Current Flight
Mode" box in the Edit Transmitter window.
- More details about this particular transmitter setup can
be found by clicking on the "Flight Manual" button in the
fly page. Then click on the 8-Ch Emu setup for the MiG-15.
- The boxes at the bottoms of the columns can be clicked
to expand and collapse each colored group transmitter
information.
- This completes the reassignments of the axes for the
Airtronics RD8000 radio for use with the MiG-15.
- Close the aircraft window.
- Click OK in the Edit Transmitter window.
- Now on the fly page, click "Fly" to begin flying with
the new transmitter. Be sure that the proper transmitter is
selected. In this example it was named
"MyAir-RD8000-MiG-15", and it will appear in the first
group of transmitters named "FS One".
- The space bar and 'u' key will function as the
ResetPlus/InstantUp.
- Although this outline was long, the operation is
relatively quick. Decide which "Software Radio" is
appropriate for your real transmitter (4 channel, pick the
4-Ch Emu; 6-Ch, pick the 6-Ch Emu; 8-Ch, pick the 8-Ch Emu).
Select the transmitter for the aircraft that you want to
fly. Make a copy. Calibrate the transmitter. Edit the
transmitter to reassign the axes as needed. Show the
airplane to check the proper function of the controls. Exit
the Tx Edit window, and fly. Read the Flight Manual for the
airplane/Tx combination to see what functions are controlled
by the keyboard. With more channels on the real
transmitter, fewer functions are displaced to the
keyboard. Your new Tx will be put in the top category in the
Tx list.
How can I use my Airtronics Stylus 8-channel transmitter with FS One (8-Ch Air)? (Q1035-FS1)
- The Airtronics Stylus uses a 4-pin mini DIN PS-2/S-Video style
connector and Hangar 9 does not make an adapter for it. An adapter can
be made by connecting up a cable as shown here (black wires to black,
and red wires to red). A generic adapter is shown below. Click on the
image to see the specific adapter layout for wiring the Stylus to the FS
One USB 3.5 mm mono jack (JR size connector).
- The Airtronics Stylus is an 8 channel transmitter. These 8 channels
and all dual rates, expos and mixing on the real transmitter can be used
to fly airplanes in FS One, but the approach here is to explain how to
make the Stylus emulate the functions of the TacCon controller. For the
Stylus in the default "AERO" setup, it couples the flaps with the
spoilers, and we could not find a way to disable this coupling. Thus,
it effectively becomes a 6-channel radio for use in the TacCon emulation
approach described here. With this emulation approach, all dual rates,
expos and mixing are handled inside the "Software Radio" in FS One.
- If there is a way to uncouple the flap and spoiler channels, please
let us know and we'll update this outline.
- Refer to your Stylus manual to reset all programming on one of the
models and use the "AERO" default settings. Set the transmitter into
PPM mode.
- Since you are not using the actual TacCon controller, go to
Options and turn off "Auto-Load Radio/Controller". When this is done,
FS One will not automatically pick the FS One TacCon controller when
an aircraft is selected.
- Select an airplane to fly.
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories and
pick the "JR 6-Ch Emu + FS One" group. This group (JR) will work
because the Stylus radio (with "AERO" setup) has the same channel order
as a standard JR transmitter. The "+ FS One" means use the FS One USB
Interface which comes with the simulator.
- In the "JR 6-Ch Emu + FS One" list of transmitters, pick the
transmitter corresponding to the airplane that you want to fly.
- Now calibrate. First center the upper left 17/18/19 switch. This
switch will not be used, but it must be centered. Center all
trims. Click "Calibrate" on the right. Move the sticks to all corners, and then
center the throttle stick. Move the left slider up and down and center
it. Move the right slider up and down and then center it. Move the
upper right 4/5 switch. Click "Next" repeatedly and then "Finish" to end
the calibration process.
- Now the Stylus can be used with any aircraft, and it does not need
to be calibrated again. Always use the Tx from the "JR 6-Ch Emu + FS
One" list.
- The TacCon Controller has a three-position switch for Flight Modes,
and also the "ResetPlus" and "InstantUp" buttons. The Stylus when using
only 6-channels per above cannot emulate these extra TacCon buttons and
switches, so these functions have been moved to the keyboard. The
keyboard Space Bar and U-key serve as the ResetPlus and InstantUp
buttons. The keys 1 thru 9,0 include the other functions, like Flight
Modes (rates), e.g. keys 1, 2, and 3. A description of all the
functions of the Stylus + keyboard support is given in the Flight Manual
associated with each aircraft. Back on the fly page, which shows the
airplane, click on the Flight Manual button to get help, and then click
on the "JR 6-Ch Emu + FS One" group to see the Tx setup for the airplane
that is selected.
- With the Stylus, the left slider will usually control the flaps, the
right slider is not used, and the 4/5 switch will usually serve as the
gear switch. But the specific function depends on the airplane as
outlined the Flight Manual.
I'd like to use a dual stick (analog) gamepad with FS One. How can I do that? (4-axis)? (Q1043-FS1)
- This example outlines how to hook up a 4-axis dual stick (analog)
gamepad with FS One. The Logitech Rumble Pad 2 is used to show the
steps. These same steps can be followed with any 4-axis dual stick
(analog) gamepad.
- One significant difference between a gamepad and a standard
transmitter is that the throttle stick on a gamepad is spring
loaded. On a real RC transmitter the throttle stick is on a rachet
and stays wherever it is positioned (it does not spring back). This
difference only matters during calibration which will be discussed
later.
- Plug in the FS One USB interface and have a transmitter connected to
it. When setup like this, FS One will recognize that you have a
legitimate copy of the software.
- If you have a TacCon controller, plug it into the FS One USB
Interface and then plug the USB interface cable into the computer.
If you do not have the TacCon controller, then use a real
transmitter and plug the real Tx into the interface, and then plug
the USB interface cable into the computer. Now FS One will properly
recognize the FS One USB Interface.
- Next, plug your USB gamepad into the computer.
- Start FS One.
- Go to one of the fly pages, e.g. Single-Player Freestyle, and click
on the "Select Interface" button. In the window, pick the gamepad
that you want to use. Below the Logitech gamepad is shown in the
example.
- Since you are not using the actual TacCon controller, go to Options
and turn off "Auto-Load Radio/Controller". When this is done, FS
One will not automatically pick the FS One TacCon controller when an
aircraft is selected.
- Select an airplane to fly. Pick the Alpha 40 airplane for this
example.
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories
and pick the "JR 4-Ch Emu + FS One" group. This group will work
with the gamepad because it is setup for a 4-axis controller. Pick
the transmitter for the Alpha 40 near the top of the list. Click on
"Copy" to make a copy of the transmitter. Give it a name, for
example: "MyGamepad-Alpha40". The new transmitter will be put into
the first category in the transmitter list (i.e. "FS One"
transmitters).
- Calibrate the controller. Special care will need to be taken to
make the throttle control function properly inside FS One. Click
"Calibrate" on the right. Move the right gamepad stick all around,
hitting the four corners. Now for the left, during calibration do
not move it down. Move the left stick up to the right corner and
then the left corner, and then let it return to center. Then click
"Next" repeatedly until the end and click "Finish". This completes
the calibration.
- The right gamepad stick will control the elevator and ailerons.
The left gamepad stick will control the rudder and throttle. Now
when flying, when the left stick is centered, this will be the
engine idle throttle ("zero") setting. Pushing the gamepad stick
up will be full throttle setting.
- Make note of the axis number corresponding to the stick motion.
Patch 1.0.4 or later is needed to see the axis numbers displayed on
the Transmitter Selection windows as shown below. Move the right
stick up and down and note the axis number. Do the same for each
axis (up/down and right/left). For the Logitech Rumblepad 2 USB
controller, the axis numbers are shown below on a generic dual stick
(analog) gamepad.
- It's worth mentioning that some gamepad controllers have the sticks
laid out on a square-type bezel frame (like the Logitech Rumblepad)
and others are rounded (like Thrustmaster Firestrom Dual Power 3).
The square-type joystick frames more closely match the sticks on a
real transmitter and are therefore better for use in flight
simulation.
- Now click "Edit" to reassign the channel axes. Reassigning the
channel axes is necessary because there is no standard order for the
axes assignments, so these have to be set properly inside the
Transmitter Editor in FS One.
- Starting with the first line, in the Edit Transmitter window, the
blue column indicates that this is the throttle channel. Click on
the source input (purple) and set it to Axis 2. Click on the window
slider at the bottom and now when moving the throttle stick, the
throttle servo moves in the window.
- For the next line with the rudder servo, set the input to be Axis 3.
- For the next line with the elevator servo, set the input to be Axis
0.
- For the next line with the right aileron servo, set the input to be
Axis 1.
- For the next line with the left aileron servo, set the input to be
Axis 1.
- Now at the top, click on blue "Show A/C" button. This will display
the Alpha 40 airplane. Click on the window to move it to a
convenient location. Seeing the airplane can be used to help assign
the axes (in this example this reassignment was already done in the
previous steps).
- Move the throttle stick. If the propeller slows as the throttle
stick is moved up, reverse the channel by clicking on the "Rev/Norm"
button in the Reverse column (purple column, button on right).
Pressing the "k" key will kill the engine when the throttle is in
the idle position. If the engine can be killed when the throttle
stick is pushed all the way up, then reverse the channel.
- Move the elevator stick. If the elevator moves in the wrong
direction, reverse the channel by clicking on the "Rev/Norm" button
in the Reverse column (purple column, button on right). Repeat this
process for the rudder and ailerons.
- The boxes at the bottoms of the columns can be clicked to expand and
collapse each colored group transmitter information.
- More details about this particular transmitter/controller setup can
be found by clicking on the "Flight Manual" button in the fly page.
Then click on the "JR 4-Ch Emu + FS One" controller (used to make
the copy).
- This completes the reassignments of the axes for the gamepad for use
with the Alpha 40.
- Close the aircraft window.
- Click OK in the Edit Transmitter window.
- Now on the fly page, click "Fly" to begin flying with the new
transmitter. Be sure that the proper transmitter is selected. In
this example it was named "MyGamepad-Alpha40", and it will appear in
the first group of transmitters named "FS One".
- The space bar and 'u' key will function as the ResetPlus/InstantUp.
- As per the "Flight Manual" for the Alpha 40, keys 1 and 2/3 will set
the dual rates.
- Although this outline was long, the operation is relatively quick.
Decide which "Software Radio" is appropriate for your gamepad. For
a 4-axis gamepad, pick the "JR 4-Ch Emu + FS One" category. From
this category, then pick the transmitter for the aircraft that you
want to fly. Make a copy. Calibrate the transmitter. Edit the
transmitter to reassign the axes as needed. Show the airplane to
check the proper function of the controls. Exit the Tx Edit window,
and fly. Read the Flight Manual for the airplane/Tx combination to
see what functions are controlled by the keyboard. Your new Tx will
be put in the top category in the Tx list.
I use a JR (or Spektrum) transmitter. When I plug the Tx into the
interface, does this drain the battery while I fly? What happens with
Hitec and Futaba transmitters? (Q1022-FS1)
- Yes, the battery on the transmitter is being used when flying. With
the JR systems, the battery can be charged simultaneously. For systems
like the JR XP9302, the RF module can be removed to conserve power.
- With Hitec and Futaba, the transmitters must turned on when plugged
into the FS One USB Interface.
Using Your Own Transmitter/Controller (helicopter examples)
How can I use my Hitec Optic 6-channel transmitter with the Blade CP (6-Ch Hitec)? (Q1044-FS1)
- In FS One, real transmitters can be used to emulate the TacCon
Controller where the FS One "Software Radio" is used, or real
transmitters can be setup so that the real transmitter dual rates,
expos, flight modes, etc are used. The description here outlines
how to use the Hitec Optic 6-channel transmitter to emulate
the TacCon controller and thus use the "Software Radio" settings
inside FS One.
- This outline will generally apply to all 6-channel Hitec and Futaba
transmitters since they follow the same channel order.
- This example uses the E-flite Blade CP micro helicopter as the example.
- Since you are not using the actual TacCon controller, go to Options
and turn off "Auto-Load Radio/Controller". When this is done, FS
One will not automatically pick the FS One TacCon controller when an
aircraft is selected.
- Read your Hitec Optic 6 instruction manual to reset a model in
memory. Set your transmitter to the following configuration:
Aerobatic Plane, PPM, Ch1-Right Aileron, Ch2-Elevator, Ch3-Throttle,
Ch4-Rudder, Ch5-Gear, Ch6-Left Aileron. (This setup is given on
page 16 of the Hitec manual.) Only channels 1-5 will be used with
the Blade CP. The fact that this is an aerobatic airplane setup
does not matter since the channels will be mapped accordingly using
the FS One Transmitter Editor.
- Plug the FS One USB Interface into the computer. Use the
Futaba/Hitec round adaptor cord to plug the Hitec Optic 6 into the
interface. Confirm the connections by going to the Microsoft Game
Controller gadget. In the MS Game Controller, click on the "Hangar9
FS One v1" controller, click properties, and wiggle the sticks and
the move the switches. Six sliders should move since it is a 6
channel transmitter. Exit the gadget. FS One does not use the MS
Game Controller calibration. Calibration is done inside FS One.
- With all connections still in place, start FS One. Go to
"Single-Player | FreeStyle" and select the E-flite Blade CP in the
helicopter list. The Blade CP is popular and serves as a good
example. Click OK to go back to the fly page.
- On this same page, click the "Select Interface" button next to the
transmitter icon. Pick the "Hangar9 FS One v1".
- Select the transmitter by clicking on the transmitter in the FS One
window. In the Transmitter Selection window, go to the categories
and pick the "JR 6-Ch Emu + FS One" group. Click on the Blade CP
transmitter in this group. Click on "Copy" to make a copy of the
transmitter. Give it a name, for example: "MyHitec-BladeCP". The
new transmitter will be put into the first category in the
helicopter transmitter list (i.e. "FS One" transmitters).
- Calibrate your setup. Center the trims on your real
transmitter. Click on "Calibrate". Follow the instructions. Make
sure you have the latest patch. Move the controls (sticks and gear
switch). Six sliders should move in the process. With the Hitec
setup described here, the aileron stick will move two channels for
the right/left ailerons. Two sliders will not move because this is
only a 6-channel transmitter. Then click "Next" to advance through
the sliders and then click "Finish". During and after calibration
six sliders will move with inputs from the real transmitter.
- At this point, write down the axis numbers corresponding to the
controls on the real transmitter. The axes numbers are indicated
next to each slider in FS One as shown in the graphic below.
- Move the transmitter sticks to observe that the aileron stick (right
stick right/left) corresponds to Axis 4, the elevator stick (right
stick up/down) corresponds to Axis 7, the throttle stick (left stick
up/down) corresponds to Axis 6, and the rudder stick (left stick
right/left) corresponds to Axis 5. Ch5-GEA (top left 2-pos switch)
corresponds to Axis 3. Ch6 which is Left Aileron in this model
memory with the Hitec radio corresponds to Axis 2. This mapping is
shown below.
- Now click "Edit" to reassign the channels to the proper axes.
Reassigning the channels is necessary because the JR and
Hitec/Futaba channel order is different on the real transmitters.
The default in FS One is based on the JR standard.
- The Edit Transmitter window will appear as shown below.
- Starting with the first line, in the Edit Transmitter window, the
blue column indicates that this is the "right stick fore/aft". Click on
the source input (purple) and set the axis to the Hitec/Futaba elevator
stick, which is Axis 7.
- For the next line with the "right stick left/right", set the input
to be Axis 4.
- For the next line with the "left stick left/right", set the input
to be Axis 5.
- For the next line with the "left stick fore/aft", set the
input to be Axis 6.
- For the next line with the "flight mode switch", set the
input to be Axis 3.
- For the next line with the "throttle hold switch", ignore the input
because this is not used with the Blade CP.
- Click on the image below to see the new axes assignments.
- This bullet item applies only for FS One v1.0.4 and before. For
this heli Tx group ("JR 6-Ch Emu + FS One"), the helicopter Flight
Modes are based on the joystick axes (axis numbers). This
requires some extra steps in FS One. In the Transmitter Editor,
click on the Flight Mode button ("Flt Modes"). Click on the
Normal Flight Mode, and then click Edit. Change the Joystick axis
to Axis 3 (click on it). This is the same Axis used for the
"throttle hold switch" on the main Tx Edit window. Click OK until
returning back to the Flight Mode Configuration window. Repeat
this process for the Idle Up Flight Mode. These steps are
indicated below.

- At this point, moving the GEAR switch will change the Flight Mode in
the Edit Transmitter window.
- A final step, exit the Edit Transmitter window and fly the Blade CP
to test whether or not any of the axes need to be reversed. If an
axis is backwards, back on the Edit Transmitter window click on the
"Rev/Norm" button in the Reverse column (purple column, button on
right). For this setup, both sticks right/left were reverse, and
the final result is shown below.
- In the Edit Transmitter, the boxes at the bottoms of the columns can
be clicked to expand and collapse each colored group transmitter
information.
- When returning to fly this setup (Blade CP with your Tx setup), be
sure that the proper transmitter is selected. In this example it
was named "MyHitec-BladeCP", and it will appear in the first group
of transmitters named "FS One".
- The name and description can be edited by clicking on the
"Description" button on the Edit Transmitter window.
- Although this outline was long, the operation is relatively quick.
Decide which "Software Radio" is appropriate for your real
transmitter (4 channel, pick the 4-Ch Emu; 6-Ch, pick the 6-Ch Emu;
8-Ch, pick the 8-Ch Emu). Select the transmitter for the aircraft
that you want to fly. Make a copy. Calibrate the transmitter.
Edit the transmitter to reassign the axes as needed. For
helicopters, this includes checking the Flight Mode joystick
assignments. Exit the Edit Transmitter window, and fly. For more
complex setups, read the Flight Manual for the aircraft/Tx
combination to see what functions might be controlled by the
keyboard. Your new Tx will be put in the top category in the Tx
list.
Scaling Wizard (for airplanes)
What's the easiest way to rescale (resized) an airplane using the
Scaling Wizard? (Example 1) (Q1039-FS)
- FS One let's you resize any of the original airplanes using the
built-in Scaling Wizard. This outline is a condensed version of FAQ
topic: Q1006-FS1.
- Let's use the Edge 540 as an example. Suppose you have a 40% Edge
540 model in real (like the Carden 40% Edge 540) and you want to make
the original Hangar 9 Edge 540 33% sim model fly like your larger
version. Although 40% is not that far away from 33%, it's a huge
difference when it comes to how the airplane looks and handles in the
air.
- Resize the airplane to match your own 40% scale version. In the
Airplane Selection window, pick the airplane that you want to change,
and click "Copy" to make a copy of the airplane. Then click "Edit" to
get into the Aircraft Editor window. You can do a lot here, but let's
fast forward to the Scaling Wizard buttons at the bottom of the
list. The first of these is the "Scaling - Size/Wgt" page. On this page
in the Aircraft Size section, set the wingspan to match your own
model. Optionally, the percent change can be given. In going from a 33%
scale model up to a 40% scale model, the original Hangar 9 model needs
to grow to 121.2% (=.40/.33) of its original size. So instead of giving
the span, 121.2% can be entered to scale up the original model.
- That's all there is to it. Click "Ok", and go back to the fly page.
Now the physics and model sized will be automatically rescaled.
- When the sim starts after clicking "Fly", the airplane is recognized
as being scaled and it reports the following information to the window.

- This information reports that the scale factor is 1.21. The wing
span has been resized to be 118 inches. The weight is autoscaled to
40.06 lbs. The propeller diameter has been autoscaled to 30.3 inches.
The cost of an airplane this size as compared with the original will be
near 1.78 times the original.
- The relative speed is a bit technical. It's a measure of how many
wing spans the plane flies per second as compared with the original Edge
540 33%. The value of 0.95 indicates that the airplane will appear to
fly slower in flight. When *any* airplane is scaled in FS One, the
relative speed is compared to this one Edge 540 33% - it's the standard
against which everything else is compared.
- The reporting rate of the Scaling Wizard data (shown above) can be
changed in the Options. The screen grab above was made using these
settings.
With the Scaling Wizard, I want to add my own information about wing span, weight, prop size and motor info? (Example 2) (Q1040-FS)
- This example goes a step beyond the first. If the objective is to
match, say, a 40% Carden 540 airplane and some information is
known about the wing span, weight, prop size and motor, this example
shows how this specific information can be used. The Scaling Wizard,
will then autoscale data that required to get the physics right.
- The wing span of the 40% Carden 540 is 118 inches, the weight is
near 38 lbs, and the prop diameter is 30 inches. This information was
found online, and when this information is compared with the autoscaled
results in the first example, it should be
clear that the autoscaling can come pretty close with requiring this
specific input! But we will use this data nevertheless in this second
example.
- Go to the "Scaling - Size/Wgt" page and click on the buttons for
span and weight, and enter the known values (see screen grab below).
- Now go to the "Scaling - Propulsion" page, and in the propeller
section click on the button to specify the diameter. Enter 29 inches.
Leave the propeller weight as zero if you do not have that information.
When the weight is left as zero, then the Scaling Wizard will compute it
automatically.
For the motor, power data on motors are not always reliable. If we know
the approximate maximum RPM, that is a better figure to use. For this
40% sized airplane with a 29 inch diameter propeller, a value of 5200
RPM is reasonable and is used as shown in the graphic below.
- All of this information above is used to scale the baseline 33% Edge
540 data to produce the 40% scale version like the Carden Edge 540.
How can I size-up the electric Brio and add the Saito 180 glow motor? (Example 3) (Q1057-FS)
- To turn the electric 41-inch span Brio into a scaled-up 74-inch
span, Saito-180 powered Brio with a 17x6 prop, the first step is to make
a copy of the original Brio. Then edit that and pick the Saito 180 glow
motor together with the APC 17x6 prop. Then in the Scaling Wizard
(size), set the span to 74 inch. In the Scaling Wizard (propulsion), set
set the prop diameter to 17 inches and the max motor speed to 9500 RPM
(a reasonable value for this motor/prop combination). That's it. Click
OK to finish. That's all you need to do to make the transformation.
- The last two steps mentioned above (prop diameter and RPM) are
obviously simple (like the example above), but
it does require some understanding of how things work. When picking the
Saito 180 motor and 17x6 prop, that swaps out the electric setup with
the Saito glow setup. So it's like putting a monster engine on the
original 41-inch span Brio. That by itself will not workout well. Once
you go into the Scaling Wizard part, the span is set to 74
inches. Stopping things there would take the Brio and Saito motor and
scale everything up to 180% of the original. The Saito would scale up
and that would produce too much power. To avoid that, the motor RPM is
set to what the original Saito 180 can produce (say, 9500 RPM), and the
propeller is set to 17 inches. This way the motor and propeller are not
scaled up but are over-ridden by the specified RPM and propeller
diameter.
- Another tidbit, the motor sounds can be changed to the Saito
motor. This is done by picking that motor sound (see images below). The
RPM range shown in the image only means that correct sounds can be
produced over that range -- not that the motor can produce that kind of
max RPM(!). To get air rush sounds (for the larger plane), pick the air
rush sounds by clicking on the Sound button a second time, and pick the
air rush sounds for the Ultimate TOC (see graphic below). Now you will
hear the swoosh of the plane when the motor is killed.
- These steps are shown in the screen grabs below.
Airplane and Tx Customizations
How can I reduce the control surface throws and adjust the rates and
expos? (Q1003-FS1)
- In FS One the aircraft and transmitters are separate and must be
modified in separate steps just like in real.
- To change the control surface throws on an airplane, first in the
Aircraft Selection window make a copy of the airplane and give it a
name. Then click on Edit, and then click on Aerodynamics. Use the
scroll bar to slide down to the Joystick section (yellow text). Click
on the text for the surface that you want to change, e.g. "ElevRK" for
the right elevator. A description of the item will then appear below
along with the Current and New box. Enter the New value and click
Apply. Click OK on the window to move back and fly the airplane with
the new changes.
- To change the transmitter, from the fly window click on the
transmitter and then make a copy of the transmitter. Click Edit to
enter the Transmitter Editor. Use the TacCon 3-position switch to set
the Flight Mode that you want to change. The name of the flight mode
will be displayed in the Transmitter Editor text box. Then, in the
green section of the Transmitter Editor are all the values for dual
rates and expos for that flight mode. Clicking on the items pulls up
a box to enter the new values. As the edits are being made, the
aircraft can be displayed at the same time by clicking on Show A/C.
Click OK when finished.
How can I make an airplane in FS One fly like my own airplane? My
airplane is smaller (or bigger) than the one in the sim. (Q1006-FS1)
- Sit back. This is a long one. But in FS One it can take less
than a minute to make the airplane tweaks. The discussion below is
all about what few things need tweaking and why.
- Let's use the Edge 540 as an example. Suppose you have a 25% Edge
540 model in real and you want to make the Hangar 9 Edge 540 33% sim
model fly like your smaller version. Although 25% is not that far away
from 33%, it's a huge difference when it comes to how the airplane looks
and handles in the air.
- When people watch airplanes fly, they get a sense of speed, but
it's not speed in mph. Take a jet transport high over head. It's
impossible to deduce how fast it's flying in mph just by looking up.
In fact, it might even appear slow as compared with a model airplane
if the model were high up and more or less looked the same size in the
sky. In this case, the model would look like it's flying faster.
(Think about your experience with smaller planes. They really zip
around!) The sense of speed that a pilot sees is based on not mph, but
instead how many wingspans the airplane travels in a given amount of
time. In a sense, the RC pilot on the ground perceives a "relative
speed" which is in fact relative to the size of the airplane - the
more wingspans traveled in a given amount of time the faster it will
look. To quantify this relative perceived speed, something called the
square-cube law can be used to show this very effect. In can be shown
that if the wingspan of the larger plane is twice the smaller, then
the time it takes the larger plane to travel one wing span is 41%
longer than the smaller. So although the larger plane is actually
flying 41% faster, it looks 41% slower. That is a big difference! A
25% Edge is not going to look and fly like a 33% Edge. To get around
this fundamental problem of size, FS One includes a Scaling Wizard.
Any airplane in the sim can be resized and the physics is scaled
automatically.
- Step 1: Resize the airplane
to match your own. In the Airplane Selection window, pick the
airplane that you want to change, and click "Copy" to make a copy of
the airplane. Then click "Edit" to get into the Aircraft Editor
window. You can do a lot here, but let's fast forward to the Scaling
Wizard buttons - the last two menu items on the page. The first of these is
the "Scaling - Size/Wgt" page. On this page in the Aircraft Size
section, set the wingspan to match your own model. Optionally, the
percent change can be given. In going from a 33% scale model down to
a 25% scale model, the original Hangar 9 model needs to shrink down to
75.7% (=.25/.33) of its original size in this example. So instead of
giving the span, 75.7% can be entered to downsize the original
model.
- The relative speed mentioned above depends
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